If I play the Trouble on the Mains event card during the adventure phase after players have already committed to a or decided to be uncommitted, are they allowed to change their commitment choices at this point? Or are those choices locked in?
This card reads:
Adventure Phase
Any attacker who inflicts at least 3 damage during a Piracy action this round gains 2 .
Any attacker who inflicts less than 3 damage during a Piracy action this round loses 1 .
Thanks for your time and help.
After playing Trouble on the Mains, can players change their commitment choices?
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Horizon Ian
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Re: After playing Trouble on the Mains, can players change their commitment choices?
Choices locked in.
Ian Lee
Lead Developer
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Re: After playing Trouble on the Mains, can players change their commitment choices?
Thanks for confirming!
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