












and



These two don't exist in the current set of tokens:



It just seems odd to me that







Of course the game works fine so it's not a play balance issue, I just thought is was interesting. - Ric

Roger that! Just based on the token distribution the one that you have the highest likelihood of running out tokens for is
Understood. And of course now if you were to addHorizon Jeff wrote: ↑Tue May 12, 2020 10:00 pmWe definitely didn't start with any grand plan when we planned out the capabilities that exist. It was more about the kinds of ships we were making at the time.
Future capability types are definitely possible, but I think we'd have to see clearly what we want to achieve with them., though "existing" from the start, only just got their entry into the game with the Bounty Hunter and Gazelle.
Roger that. When I played back in original game, we mostly played Mercenary (ieHorizon Ian wrote: ↑Sun May 17, 2020 6:42 amThere was a point in development when we discussed whether to complete the cycle or not. We decided that we were satisfied with the current complement of advanced capability tokens. As Jeff said, there may be a reason to add the others later, but it is interesting.
On a related note,contracts/complications printed before the POD ships would likely have been different if a
ship was in our original batch, besides the obvious that there would have been more of them.
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