Solo Play Scenario 5 Now Live!
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Horizon Jeff
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Solo Play Scenario 5 Now Live!
We've released our fifth Solo Play Scenario, It's Getting Crowded in My Sky! This is the first time we've tried to add piracy/ship combat to solo play.
Captains are still focused on trying to get 20 , but they have to do it while being stalked by the Vulture!
Captains are still focused on trying to get 20 , but they have to do it while being stalked by the Vulture!
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Cpt Ric
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Re: Solo Play Scenario 5 Now Live!
Coolness. This will give me some good practice on pricey something I don't do much in solo play.
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Horizon Jeff
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Re: Solo Play Scenario 5 Now Live!
This scenario is important to us because it's the first time we've tried to add piracy to solo play, but it's a pretty limited format because the pirate is an enemy.
We still need to come up with a scenario where the player can take on the role of a pirate, but we haven't quite figured out the mechanics for it yet.
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Re: Solo Play Scenario 5 Now Live!
Beat this scenario tonight.
I posted my decklist on the TravellerDB website (My sky is less crowded now).
It was a bit of a puzzle how to tackle this scenario.
Especial useful was searching with Llaezgko's Surplus Outlet to find Sureshot Missile Turret, which helps you to get rid of 2 Raiders Counters. Just a little longer brings the back for a second time.
So you can keep The Vulture long enough from growing too big to handle.
Personally I found this the most interesting scenario of all 5 official scenario's. Scenario 2 was by far the hardest to achieve 20 VP.
In addition: I piloted the Beowulf to success in this scenario.
Next I will try Type S Scout. Assume it will be a lot harder, due to limited options and lower tonnage (no Missile Barbette).
I posted my decklist on the TravellerDB website (My sky is less crowded now).
It was a bit of a puzzle how to tackle this scenario.
Especial useful was searching with Llaezgko's Surplus Outlet to find Sureshot Missile Turret, which helps you to get rid of 2 Raiders Counters. Just a little longer brings the back for a second time.
So you can keep The Vulture long enough from growing too big to handle.
Personally I found this the most interesting scenario of all 5 official scenario's. Scenario 2 was by far the hardest to achieve 20 VP.
In addition: I piloted the Beowulf to success in this scenario.
Next I will try Type S Scout. Assume it will be a lot harder, due to limited options and lower tonnage (no Missile Barbette).
Such is life and it gets sucher every day.
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Horizon Jeff
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Re: Solo Play Scenario 5 Now Live!
Using recursion to get back the SureShot is a clever strategy!
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Re: Solo Play Scenario 5 Now Live!
Tonight I succeeded at the third attempt with Type S Scout. As expected this was harder than Beowulf. During the first try I came short of success. I needed to pay for a Bwap Advisors and a Consultant Call, to get the and a . I could use my Scout to pay for one of those cards, but my last card (no more cards in hand) was a 1 . Excruciatingly close.
The second attempt was disastrous. At a certain time the Vulture had 12 Raider tokens and I had no more .
The third time I started with 2 Sureshot Missile Turret, 1 Just a Little Longer and 3 different . That became a ride in the park.
Such is life and it gets sucher every day.
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Horizon Jeff
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Re: Solo Play Scenario 5 Now Live!
Was it the same deck each time?windforce wrote: ↑Wed Apr 03, 2019 12:09 pmTonight I succeeded at the third attempt with Type S Scout. As expected this was harder than Beowulf. During the first try I came short of success. I needed to pay for a Bwap Advisors and a Consultant Call, to get the and a . I could use my Scout to pay for one of those cards, but my last card (no more cards in hand) was a 1 . Excruciatingly close.
The second attempt was disastrous. At a certain time the Vulture had 12 Raider tokens and I had no more .
The third time I started with 2 Sureshot Missile Turret, 1 Just a Little Longer and 3 different . That became a ride in the park.
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Re: Solo Play Scenario 5 Now Live!
Due to the capabilty token which the Scout has, the main differences were in some other adventure cards (Stellar Luminosity Study, Red Zone Prospecting) which have other so I added 2 Body Pistols. A few slight changes furthermore such as Stellar Anomaly Log. With hindsight: I should have replaced the latter with Modular Hold or LSP Multi Phased Array. Because too often I could not meet the Capability token demand and my Bwap Advisors were having a drink elsewhere.
Such is life and it gets sucher every day.
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Re: Solo Play Scenario 5 Now Live!
If I want to go on the offensive, can the Raiders be targeted for actual Piracy, and will Hacker's Chainsaw work?
From what I am interpreting, yes. If so, will I also gain Infamy for using Piracy as normal?
From what I am interpreting, yes. If so, will I also gain Infamy for using Piracy as normal?
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Horizon Jeff
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Re: Solo Play Scenario 5 Now Live!
Under the strictest reading of the rules, no, because the raiders aren't "controlled by an opposing captain." I think it would be a fine house rule though, and we'll talk about it internally as we work on the errata.NightHydra wrote: ↑Sun May 03, 2020 8:22 pmIf I want to go on the offensive, can the Raiders be targeted for actual Piracy, and will Hacker's Chainsaw work?
From what I am interpreting, yes. If so, will I also gain Infamy for using Piracy as normal?
If you could pirate them, then yes Hacker's Chainsaw would work, though you couldn't get the for destroying .
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