Playtesting First Solo Campaign
Posted: Sun May 24, 2020 8:15 pm
The first solo campaign cards are now available to playtesters in the restricted access playtest subforum.
Why mention that in the non-playtest subforum? Maybe someone who doesn't have access wants to volunteer to be a playtester. In the past, most playtesting was focused on two-player play, with much less for different numbers of players. That might have provided limited incentive to solo players wanting to help playtest. With as much solo play as we've seen, solo play has become much more of a concern to us, and there may be solo play fans who want to help playtest.
A couple of comments about the downsides of CCG playtesting. Good playtesting is work - print out cards, cut out cards, sleeve cards (more relevant outside of solo play, perhaps) are not things that playtesters think about until they've done it a few times and realize how tedious that is. Also, it's a lot better to actually play cards rather than just read them and give thoughts, again, though, solo play is a very different animal as it doesn't require getting other playtesters together at the same time. Playtesters also get spoilers, which sounds cool at first but may lead to less excitement when product does get produced.
Why mention that in the non-playtest subforum? Maybe someone who doesn't have access wants to volunteer to be a playtester. In the past, most playtesting was focused on two-player play, with much less for different numbers of players. That might have provided limited incentive to solo players wanting to help playtest. With as much solo play as we've seen, solo play has become much more of a concern to us, and there may be solo play fans who want to help playtest.
A couple of comments about the downsides of CCG playtesting. Good playtesting is work - print out cards, cut out cards, sleeve cards (more relevant outside of solo play, perhaps) are not things that playtesters think about until they've done it a few times and realize how tedious that is. Also, it's a lot better to actually play cards rather than just read them and give thoughts, again, though, solo play is a very different animal as it doesn't require getting other playtesters together at the same time. Playtesters also get spoilers, which sounds cool at first but may lead to less excitement when product does get produced.