Solo scenario 3 opposition crew

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Kedvenc

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Solo scenario 3 opposition crew

Post by Kedvenc » Wed Apr 24, 2019 1:23 pm

Couldn't find anything on this but cards for the opposition crew are not all in the core set?

Was thinking of replacing the 2 missing with other crew and giving them a weapon. Thoughts?

Also. Scenario 5 looks like a blast and can't wait to try it out.

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Horizon Jeff

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Re: Solo scenario 3 opposition crew

Post by Horizon Jeff » Wed Apr 24, 2019 8:32 pm

Yeah, we should have mentioned that some of the cards for that scenario are not in the base set. Adding :weapon is not a bad idea, though since many of them do have attacking abilities of their own, giving them :armor would make it more difficult.

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Cpt Ric

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Re: Solo scenario 3 opposition crew

Post by Cpt Ric » Wed May 06, 2020 6:14 pm

Does the opposition crew recovery :wounds during the ready phase?

I've been playing that they don't.

Thanks - Ric

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Horizon Jeff

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Re: Solo scenario 3 opposition crew

Post by Horizon Jeff » Wed May 06, 2020 7:59 pm

By default they do not. But if you wanted to make it a little more challenging...

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Cpt Ric

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Re: Solo scenario 3 opposition crew

Post by Cpt Ric » Thu May 07, 2020 5:07 am

Horizon Jeff wrote:
Wed May 06, 2020 7:59 pm
By default they do not. But if you wanted to make it a little more challenging...
HA! Well maybe if I get better at it, just squeaked out a victory last night. Using the Beowulf :ship, added in some more :gear to deal :wounds and had an infirmary :internal but still lost one crew to the bad guys, I did get a few of them. Win at 20 :vp with 7 cards left in the deck.

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Horizon Jeff

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Re: Solo scenario 3 opposition crew

Post by Horizon Jeff » Wed May 13, 2020 12:43 am

Cpt Ric wrote:
Thu May 07, 2020 5:07 am
Horizon Jeff wrote:
Wed May 06, 2020 7:59 pm
By default they do not. But if you wanted to make it a little more challenging...
HA! Well maybe if I get better at it, just squeaked out a victory last night. Using the Beowulf :ship, added in some more :gear to deal :wounds and had an infirmary :internal but still lost one crew to the bad guys, I did get a few of them. Win at 20 :vp with 7 cards left in the deck.
Solid win! You should try it with the Bounty Hunter next!

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