Solo Play Saturdays!
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Horizon Jeff
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Solo Play Saturdays!
Solo Play Saturday is a new weekly (well, maybe semi-weekly) feature. We'll introduce a theme for you lone wolves to try out.
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Horizon Jeff
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Re: Solo Play Saturdays!
3/16/19, Understudies.
3/23/19, "better to have and not need"The second string gets a time to shine!
You may not include any with a cost above in your captain's deck!
3/30/19, "I don't Tan, I burn"At the end of any round in which the captain controls any without an attached , the captain loses 1 .
4/6/19, "Glut on the Market"Captains may not include any cards in their captain's decks drawn by the artist Tan Ho Sim. Good luck, he's one of our most prolific!
Just to be super clear, this applies only to the captain's deck, so you can still use a or adventure card he's done.
4/13/19, "Ricochet"Whenever you expend a card from hand or the top of your deck, if you control a copy of the same card in play, the expended card's is reduced by 1.
Note that "in play" is redundant with the requirement to control, but I added it for clarity.
4/27/19, "It's Complicated"At the end of each phase, randomly determine a you control and inflict one upon them. If the selected has Armor, roll a D6. On a 4+, the wounding source is considered to have Armor Piercing 1.
5/4/19, "Tight Labor Market"At the end of the Adventure Phase, if you are committed to a , add a to that if it has an empty slot.
5/18/19, "Beyond the Scope"You may only include a number of distinct cards equal to the slots possessed by your . Note, however, that you may still include multiple copies of each distinct .
For this scenario, the Scout may include up to 5 copies of the same .
6/1/19, "Gotta Jiggle the Handle"When constructing your adventure deck, at least 10 must include a capability requirement not native to your .
6/8/19, "Uneventful"As an additional cost to generate any ability, you must exert a .
6/15/19, "Cash is King"All are worth 1 less .
6/22/19, "Subprime Mortgage"During the Procurement Phase, all cards gain the Cash keyword (you may only pay their cost by expending cards from hand).
7/6/19, "Aliens are Among Us"You require an additional 5 to win.
7/13/19, "Just Can't Get Ahead"You may only include non-Human in your captain's deck.
7/20/19, "Hostiles"Your captain's deck may only contain 30 cards, but whenever you would go bankrupt, instead of going bankrupt, shuffle your discard pile into your captain's deck. Then, lose one-half your , rounded up and gain a Backslide counter.
If you have three or more backslide counters, you lose.
8/3/19, "There Can Be Only One"At the end of the round, jettison any without either Armor or Concealed.
8/17/19, "You Never Know What's Coming"You may not include more than one copy of any card in your captain's deck.
9/7/19, "Oops"Make your captain's deck by taking 70 random captain's cards from your collection.
9/14/19 "Know Nothings"At the end of the Resource Phase, randomly remove 1 token from your Resource pool. If your is 400 tons or more, randomly remove 2 tokens.
9/21/19, "Junk Pile"Whenever you would collect an Expert skill token, you must either pay or collect the Trained token of that skill instead.
9/28/19, "Profit Sharing"All have an of 0.
10/12/19, "Twenty"At the end of any round in which you complete a , for each you control, pay or jettison them.
10/19/19, "Ticking Clock"Your captain's deck must consist of three copies each of 20 distinct cards.
11/11/19, "Scratches and Dings"After the end of round four, if you haven't won, you lose.
11/23/19, "Strained Resources"At the end of each phase, choose an attached to your and inflict one on it.
Cards in your hand with an greater than 1 count as 1 when expended.
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Re: Solo Play Saturdays!
Great idea! I will try it out next Saturday (too busy this week).
Such is life and it gets sucher every day.
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Horizon Jeff
- Posts: 470
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- Posts: 29
- Joined: Fri Jan 25, 2019 11:05 am
- Medals: 1
- Player Locator: Enrolled in the Player Locator
Re: Solo Play Saturdays!
Well I reached 20 at my first try in 4 rounds with 17 cards (worth 21 ) remaining.
I was pleasantly surprised how smooth it played.
I did not need/play any (only 5 in the deck) but as always they were useful as .
My decklist:
Solo Challenge - No Crew Cost above 1
Beowulf Free Trader Ship
2x Down the Main (Beowulf Free Trader Ship)
2x Humanitarian Evacuation (Beowulf Free Trader Ship)
2x Mid Passage Mark (Beowulf Free Trader Ship)
2x Reach for the Stars (Beowulf Free Trader Ship)
2x Refugee Resettlement (Beowulf Free Trader Ship)
2x Scheduled Shipment (Beowulf Free Trader Ship)
2x Smuggler's Run (Beowulf Free Trader Ship)
2x Trans-Shipping (Beowulf Free Trader Ship)
2x Witness Relocation (Beowulf Free Trader Ship)
2x Interspecies Census (Aliens of the Imperium)
2x Crazy Eddy's Discount Depot (Beowulf Free Trader Ship)
2x Llaegzko's "Surplus' Outlet (Beowulf Free Trader Ship)
2x Alien Quarter Market (Aliens of the Imperium)
2x BuffBot-3000 (Promo Cards)
2x Buddy (Beowulf Free Trader Ship)
2x Siobhan El-Amin (Beowulf Free Trader Ship)
3x Aokhyuk, Discreet Scholar (Aliens of the Imperium)
2x Doc Ozi (Aliens of the Imperium)
2x Jeeves (Aliens of the Imperium)
2x Wabapawap, Speaker of the Tree (Aliens of the Imperium)
1x Grav-Hauler (Promo Cards)
2x Body Pistol (Beowulf Free Trader Ship)
3x Cognition Wafer (Type S Scout Ship)
3x Bwap Advisors (Beowulf Free Trader Ship)
3x Consultant Call (Beowulf Free Trader Ship)
2x 3PL (Type S Scout Ship)
3x Freelancer (Type S Scout Ship)
3x Just a Little Longer... (Type S Scout Ship)
3x Predatory Tactics (Type S Scout Ship)
3x Inhuman Persistence (Aliens of the Imperium)
2x Personal Intervention (Beowulf Free Trader Ship)
3x Contingency (Type S Scout Ship)
3x Ablative Armor (Beowulf Free Trader Ship)
1x Luxury Suite (Beowulf Free Trader Ship)
3x SureShot Missile Turret (Type S Scout Ship)
1x Specialized Habitat (Aliens of the Imperium)
I was pleasantly surprised how smooth it played.
I did not need/play any (only 5 in the deck) but as always they were useful as .
My decklist:
Solo Challenge - No Crew Cost above 1
Beowulf Free Trader Ship
2x Down the Main (Beowulf Free Trader Ship)
2x Humanitarian Evacuation (Beowulf Free Trader Ship)
2x Mid Passage Mark (Beowulf Free Trader Ship)
2x Reach for the Stars (Beowulf Free Trader Ship)
2x Refugee Resettlement (Beowulf Free Trader Ship)
2x Scheduled Shipment (Beowulf Free Trader Ship)
2x Smuggler's Run (Beowulf Free Trader Ship)
2x Trans-Shipping (Beowulf Free Trader Ship)
2x Witness Relocation (Beowulf Free Trader Ship)
2x Interspecies Census (Aliens of the Imperium)
2x Crazy Eddy's Discount Depot (Beowulf Free Trader Ship)
2x Llaegzko's "Surplus' Outlet (Beowulf Free Trader Ship)
2x Alien Quarter Market (Aliens of the Imperium)
2x BuffBot-3000 (Promo Cards)
2x Buddy (Beowulf Free Trader Ship)
2x Siobhan El-Amin (Beowulf Free Trader Ship)
3x Aokhyuk, Discreet Scholar (Aliens of the Imperium)
2x Doc Ozi (Aliens of the Imperium)
2x Jeeves (Aliens of the Imperium)
2x Wabapawap, Speaker of the Tree (Aliens of the Imperium)
1x Grav-Hauler (Promo Cards)
2x Body Pistol (Beowulf Free Trader Ship)
3x Cognition Wafer (Type S Scout Ship)
3x Bwap Advisors (Beowulf Free Trader Ship)
3x Consultant Call (Beowulf Free Trader Ship)
2x 3PL (Type S Scout Ship)
3x Freelancer (Type S Scout Ship)
3x Just a Little Longer... (Type S Scout Ship)
3x Predatory Tactics (Type S Scout Ship)
3x Inhuman Persistence (Aliens of the Imperium)
2x Personal Intervention (Beowulf Free Trader Ship)
3x Contingency (Type S Scout Ship)
3x Ablative Armor (Beowulf Free Trader Ship)
1x Luxury Suite (Beowulf Free Trader Ship)
3x SureShot Missile Turret (Type S Scout Ship)
1x Specialized Habitat (Aliens of the Imperium)
Such is life and it gets sucher every day.
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Horizon Jeff
- Posts: 470
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Re: Solo Play Saturdays!
Going to post new Solo Play Saturdays by just editing the first reply post, to keep them up top and easy to find.
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Re: Solo Play Saturdays!
Yesterday evening I succeeded in the "Better to have than to need" challenge.
Piloted the Beowulf
I will not bother you with the entire decklist (which had a lot in common with my deck for the first Saturday Solo challenge), but some cards that where very helpful (as you might expect):
Dezidhodunde Mehri was good (although only for himself due to his ability).
Cheap ones like Densitometer (although restricted), Cognition Wafer, Panacea Autojector.
Other alien in order to play the essential (for this challenge anyway):
Alien Quarter Market and Llaezgkl's Surplus Market.
Actually I only lost just one in the match and that was pure carelessness, since I had a in hand.
Until next time.
Piloted the Beowulf
I will not bother you with the entire decklist (which had a lot in common with my deck for the first Saturday Solo challenge), but some cards that where very helpful (as you might expect):
Dezidhodunde Mehri was good (although only for himself due to his ability).
Cheap ones like Densitometer (although restricted), Cognition Wafer, Panacea Autojector.
Other alien in order to play the essential (for this challenge anyway):
Alien Quarter Market and Llaezgkl's Surplus Market.
Actually I only lost just one in the match and that was pure carelessness, since I had a in hand.
Until next time.
Such is life and it gets sucher every day.
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Horizon Jeff
- Posts: 470
- Joined: Mon Mar 20, 2017 12:08 pm
- Medals: 2
- Player Locator: Enrolled in the Player Locator
Re: Solo Play Saturdays!
Yeah, Dezi is pretty strong. In competitive play, he's a prime Alien Persecution target. But in solo play, he's just a gem. Especially if you want the .
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Re: Solo Play Saturdays!
Yes, for the first I truly succeeded since I achieved my victory on Saturday.
The nicest thing of this challenge was that I could not play certain staples, so I had to diverge to other cards which I had not played (often) until now.
No remarkable MVP's this time, but lots of alien played their part again.
The nicest thing of this challenge was that I could not play certain staples, so I had to diverge to other cards which I had not played (often) until now.
No remarkable MVP's this time, but lots of alien played their part again.
Such is life and it gets sucher every day.
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