Roger that! Yes there are a several cards that would be an "easy convert" to solo like the mentioned Psychic Theft. (Funny that was an exact card I had in mind for conversion too.) I would very much like to see these and have them made in such a way that they are Solo Only cards. Personally I'd like to see a full deck of solo cards, have a set of Adventure Cards (like the solo campaign being discussed and play tested, and/or maybe some other solo Adventure cards) and a set of Captain Cards with likely a mix of new cards and some solo version of existing cards.Horizon Ian wrote: ↑Fri May 29, 2020 3:11 pmNot sure whether it makes sense to split off a new topic, yet.
There are groups of cards that are structurally bad for many solo scenarios. But, one way to think about new cards is how existing effects could be changed to be more solo friendly. Psychic Theft would be more useful in solo play if it was more like Psychic Echo "Target a crew in play. During the resource phase, any skill tokens target provides are additionally added to your resource pool."
Replenishment should be relatively better in various solo play as replenishment is kind of slow when trying to outrace another player. There's a concern that too much replenishment can be undesirable in a couple of ways, but it wouldn't be difficult to create a replenishment card that was easily removable by an opponent "Any player may pay 2 to jettison this card." or the like.
What I prefer in customizable card games is when new cards make old cards that aren't generally good better. For solo play, besides scenarios that had nuking crew you don't control, having cards that convert inflicting wounds or armor into some other resource might be interesting. Would also smooth out the value of something like armor when you get into a game where nobody is trying to murder all of your dudes.
I think the best part is that really no new solo rules need to be crated. Yes some slight variations to the rules to play the campaign for example, but the core game plays out very well for solo and no major "Solo AI/Bot" has to be created.