Search found 97 matches

by Frewfrux
Sun Feb 25, 2018 6:54 pm
Forum: Customs Office
Topic: Complication's Abandonment Modifier
Replies: 10
Views: 16989

Re: Complication's Abandonment Modifier

Frewfrux wrote:
Sun Feb 25, 2018 6:53 pm
As a subtle note, this would also means that the :abandonment modifiers are not cumulative, right?
I don't know why that is a "subtle note."
by Frewfrux
Sun Feb 25, 2018 6:53 pm
Forum: Customs Office
Topic: Complication's Abandonment Modifier
Replies: 10
Views: 16989

Re: Complication's Abandonment Modifier

As a subtle note, this would also means that the :abandonment modifiers are not cumulative, right?
by Frewfrux
Sun Feb 25, 2018 5:44 pm
Forum: Startown
Topic: First Multi-player Game
Replies: 2
Views: 5643

First Multi-player Game

SolomonMedici and I had our first multi-player game today and I thought I'd give it a bit of a write up here. (Let me know, SolomonMedici, if I forget anything or get something wrong.) The decks: It was Scout verses Beowulf, as-is "out of the box." I was Beowulf and SolomonMedici was the Scout. Expe...
by Frewfrux
Sun Feb 25, 2018 5:08 pm
Forum: Customs Office
Topic: Does Drawing Up to Seven Cards Cause Bankruptcy?
Replies: 8
Views: 11476

Does Drawing Up to Seven Cards Cause Bankruptcy?

I don't think it does, but I figured I should double check.
by Frewfrux
Thu Feb 22, 2018 10:05 pm
Forum: Startown
Topic: The Cost of Doing Business
Replies: 2
Views: 5604

Re: The Cost of Doing Business

I was testing out the Subsidized Merchant deck. Sorry, forgot to say that. I have one last deck to test out before my game with SolomaniMedic, then I will have to choose one, maybe make some modifications, and see what happens. But I tell ya, paying your :vp's in costs EVERY ready phase is BRUTAL. A...
by Frewfrux
Thu Feb 22, 2018 6:54 pm
Forum: Traveller RPG
Topic: Favorite Traveller Character?
Replies: 16
Views: 68601

Favorite Traveller Character?

For those of you who have played the Traveller RPG (in any of its many forms), what was your favorite Traveller character? I'll start off (because, you know, I'm starting the thread and all). I forget the name of the character, but the setting was TNE and he was, basically, a relic hunter (a glorifi...
by Frewfrux
Thu Feb 22, 2018 6:27 pm
Forum: Startown
Topic: The Cost of Doing Business
Replies: 2
Views: 5604

The Cost of Doing Business

For my fourth solo game I decided to try "The Cost of Doing Business" with only 2 :contract's (+25 challenge points). THAT was tough.

I won with 21 points, but only had 6 cards left.

I've been considering starting my own business lately. Maybe I'm not really ready ;)
by Frewfrux
Thu Feb 22, 2018 6:24 pm
Forum: Customs Office
Topic: Panacea Autojector
Replies: 5
Views: 8115

Re: Panacea Autojector

Don't give him ideas! I play against him on Sunday (weather permitting).

heh heh heh, just kidding, of course.
by Frewfrux
Thu Feb 22, 2018 12:02 pm
Forum: Customs Office
Topic: Crash Course
Replies: 4
Views: 7109

Re: Crash Course

Just for extra clarification: you can't give a :crew a skill it already has (though you can improve it to expert) So, for Fatimah Noori, her ability to "gain" :underworld+ is really an ability to improve her existing :underworld- to :underworld+, right? You don't end up with both :underworld- and :u...
by Frewfrux
Thu Feb 22, 2018 11:31 am
Forum: Customs Office
Topic: Complication's Abandonment Modifier
Replies: 10
Views: 16989

Re: Complication's Abandonment Modifier

That means that, if a :complication is resolved, it's modifier no longer applies.

So in my example the captain would need to resolve Cryptic Rider first in order to take advantage of An Expedient Arrangement's - :credit1.

Hmmmm....I think I answered my own question.