Search found 4 matches
- Mon Dec 16, 2019 9:01 am
- Forum: Startown
- Topic: First Play Questions
- Replies: 5
- Views: 13926
Re: First Play Questions
It may be easiest to think of targeting as selecting some other card to be the recipient of an effect. If you have an ability that does 2 :wounds to target :crew, that means you choose a :crew when you generate the ability to receive the injury. So in the case of your example, if my :crew was being...
- Sun Dec 15, 2019 2:47 pm
- Forum: Startown
- Topic: First Play Questions
- Replies: 5
- Views: 13926
Re: First Play Questions
I was also wondering if other people found that Crew were pretty important? On our play through I had my opponent reshuffle their deck and make sure they got some crew. By the time they had any crew, I already had 10 victory points and there was really no catching up. While this is only one play thr...
- Sat Dec 14, 2019 8:30 pm
- Forum: Startown
- Topic: Missing card.
- Replies: 1
- Views: 7594
Missing card.
Our Beowulf deck only has 59 cards. Is this a common problem with them all? Is there a house rule some use to get crew members in the first draw? My opponent went half a dozen turns discarding everything and drawing up without seeing a crew card. I let them reshuffle their deck and after a few more ...
- Sat Dec 14, 2019 8:20 pm
- Forum: Startown
- Topic: First Play Questions
- Replies: 5
- Views: 13926
First Play Questions
In the 2-player starter set - is piracy a viable strategy? (Beowulf/Scout) - In an early turn could you attack the other player's ship and if they can't immediately pay the expense to cover the damage, are they bankrupt? Thus you need to always keep cards in reserve if anyone is involved in piracy? ...