Search found 36 matches

by SolomanMedici
Sat Oct 07, 2023 4:43 pm
Forum: Startown
Topic: In Space, no-one can hear you shuffle
Replies: 5
Views: 28493

Re: In Space, no-one can hear you shuffle

Well, I’m back. Seems that my :ship misjumped far beyond the Imperial borders and it has taken me 5 long years to repair the jump drive and claw my way back to the mains, but finally I’ve rediscovered a friendly port. I see that Cpt Ric and others have also returned of late and we are even gaining s...
by SolomanMedici
Thu Apr 19, 2018 2:27 pm
Forum: Manifest
Topic: Soloman’s Alien Legion
Replies: 2
Views: 10472

Re: Soloman’s Alien Legion

I got good use out of both :heroics Diverse Dynamics and Reap the Whirlwind, and indeed both were essential to my deck design. In retrospect I could have / should have swapped out the :heroics Lost and Found and Surgical Intervention for :event Just a Little Longer, but I was worried that my opponen...
by SolomanMedici
Tue Apr 17, 2018 5:57 pm
Forum: Manifest
Topic: Soloman’s Alien Legion
Replies: 2
Views: 10472

Soloman’s Alien Legion

Opening considerations: This deck was designed to make use of the Aliens of the Imperium expansion set, with the expectation that it would be going up against a dedicated pirate deck. Although some consideration had to be given to combat and defence (of both ship and crew), I felt that my best chanc...
by SolomanMedici
Tue Apr 17, 2018 2:28 pm
Forum: Startown
Topic: First Multi-Player Game with Customized Decks
Replies: 5
Views: 9070

Re: First Multi-Player Game with Customized Decks

Sounds like a rough game for the poor Subsidized Merchant! I'd be interested in seeing the decklist for that one. Was piracy always just :ev damage, or was it also used to peel off :upgrade? In an interesting way, I feel :av may be one response to piracy decks, by targeting :av sources on the attac...
by SolomanMedici
Mon Apr 16, 2018 2:50 am
Forum: Startown
Topic: First Multi-Player Game with Customized Decks
Replies: 5
Views: 9070

Re: First Multi-Player Game with Customized Decks

Well that hurt. I think my :ship just exploded! :oops: I was expecting a stiff fight but the piracy tactic abetted by the Trouble on the Mains deck was surprisingly powerful. Something I had not encountered in solo play of course. There was of course a certain 'luck of the draw'. I think another gam...
by SolomanMedici
Mon Apr 16, 2018 2:24 am
Forum: Customs Office
Topic: Last Minute Revisions - when out of cards
Replies: 3
Views: 7206

Re: Last Minute Revisions - when out of cards

Rethinking this I'm pretty sure I got it wrong. If the Captains deck is empty them one cannot draw 3 cards, therefore one cannot fulfill the requirements of the :complication even if one has cards in hand to discard.
I should have known better.
by SolomanMedici
Mon Apr 02, 2018 4:54 pm
Forum: Customs Office
Topic: Damage During Ship Combat
Replies: 3
Views: 7100

Re: Damage During Ship Combat

A further question: how do we assign ship damage that is inflicted by a card rather than a captain? The example I am thinking of is the Buccaneer :complication which requires one to defeat an enemy :ship ( :av 1, :dv 1, :structure 1). If my ship has ( :av 2, :dv 0, :structure 1) then I will defeat t...
by SolomanMedici
Thu Mar 29, 2018 3:23 pm
Forum: Job Board
Topic: Recruiting Playtesters!
Replies: 19
Views: 38270

Re: Recruiting Playtesters!

Now that I am more confident with the rules, I would be happy to help with the play testing.
by SolomanMedici
Mon Mar 26, 2018 9:49 pm
Forum: Manifest
Topic: The Tigress’s Wake
Replies: 5
Views: 14129

Re: The Tigress’s Wake

Huh. Thank you my lord Baron. I guess that the Tigress doesn't patrol in my sector.
No wonder I have so many pirates. :(
by SolomanMedici
Fri Mar 23, 2018 4:30 pm
Forum: Manifest
Topic: Supplemental Deck Unique Cards Downloads
Replies: 21
Views: 39783

Re: Supplemental Deck Unique Cards Downloads

Wargfn, I've pm'd you with some info about your missing promo cards.