Search found 36 matches
- Sat Oct 07, 2023 4:43 pm
- Forum: Startown
- Topic: In Space, no-one can hear you shuffle
- Replies: 5
- Views: 36917
Re: In Space, no-one can hear you shuffle
Well, I’m back. Seems that my :ship misjumped far beyond the Imperial borders and it has taken me 5 long years to repair the jump drive and claw my way back to the mains, but finally I’ve rediscovered a friendly port. I see that Cpt Ric and others have also returned of late and we are even gaining s...
- Thu Apr 19, 2018 2:27 pm
- Forum: Manifest
- Topic: Soloman’s Alien Legion
- Replies: 2
- Views: 16402
Re: Soloman’s Alien Legion
I got good use out of both :heroics Diverse Dynamics and Reap the Whirlwind, and indeed both were essential to my deck design. In retrospect I could have / should have swapped out the :heroics Lost and Found and Surgical Intervention for :event Just a Little Longer, but I was worried that my opponen...
- Tue Apr 17, 2018 5:57 pm
- Forum: Manifest
- Topic: Soloman’s Alien Legion
- Replies: 2
- Views: 16402
Soloman’s Alien Legion
Opening considerations: This deck was designed to make use of the Aliens of the Imperium expansion set, with the expectation that it would be going up against a dedicated pirate deck. Although some consideration had to be given to combat and defence (of both ship and crew), I felt that my best chanc...
- Tue Apr 17, 2018 2:28 pm
- Forum: Startown
- Topic: First Multi-Player Game with Customized Decks
- Replies: 5
- Views: 12977
Re: First Multi-Player Game with Customized Decks
Sounds like a rough game for the poor Subsidized Merchant! I'd be interested in seeing the decklist for that one. Was piracy always just :ev damage, or was it also used to peel off :upgrade? In an interesting way, I feel :av may be one response to piracy decks, by targeting :av sources on the attac...
- Mon Apr 16, 2018 2:50 am
- Forum: Startown
- Topic: First Multi-Player Game with Customized Decks
- Replies: 5
- Views: 12977
Re: First Multi-Player Game with Customized Decks
Well that hurt. I think my :ship just exploded! :oops: I was expecting a stiff fight but the piracy tactic abetted by the Trouble on the Mains deck was surprisingly powerful. Something I had not encountered in solo play of course. There was of course a certain 'luck of the draw'. I think another gam...
- Mon Apr 16, 2018 2:24 am
- Forum: Customs Office
- Topic: Last Minute Revisions - when out of cards
- Replies: 3
- Views: 10428
Re: Last Minute Revisions - when out of cards
Rethinking this I'm pretty sure I got it wrong. If the Captains deck is empty them one cannot draw 3 cards, therefore one cannot fulfill the requirements of the even if one has cards in hand to discard.
I should have known better.
I should have known better.
- Mon Apr 02, 2018 4:54 pm
- Forum: Customs Office
- Topic: Damage During Ship Combat
- Replies: 3
- Views: 10217
Re: Damage During Ship Combat
A further question: how do we assign ship damage that is inflicted by a card rather than a captain? The example I am thinking of is the Buccaneer :complication which requires one to defeat an enemy :ship ( :av 1, :dv 1, :structure 1). If my ship has ( :av 2, :dv 0, :structure 1) then I will defeat t...
- Thu Mar 29, 2018 3:23 pm
- Forum: Job Board
- Topic: Recruiting Playtesters!
- Replies: 19
- Views: 60970
Re: Recruiting Playtesters!
Now that I am more confident with the rules, I would be happy to help with the play testing.
- Mon Mar 26, 2018 9:49 pm
- Forum: Manifest
- Topic: The Tigress’s Wake
- Replies: 5
- Views: 22146
Re: The Tigress’s Wake
Huh. Thank you my lord Baron. I guess that the Tigress doesn't patrol in my sector.
No wonder I have so many pirates.
No wonder I have so many pirates.
- Fri Mar 23, 2018 4:30 pm
- Forum: Manifest
- Topic: Supplemental Deck Unique Cards Downloads
- Replies: 21
- Views: 67357
Re: Supplemental Deck Unique Cards Downloads
Wargfn, I've pm'd you with some info about your missing promo cards.